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3.1.35 CombineTextScript
A grob for printing markup given
in the soloText
, soloIIText
, and aDueText
properties if automatic part combining is active.
CombineTextScript
objects are created by: Part_combine_engraver
.
Standard settings:
-
avoid-slur
(symbol): 'outside
Method of handling slur collisions. Choices are
inside
,outside
,around
, andignore
.inside
adjusts the slur if needed to keep the grob inside the slur.outside
moves the grob vertically to the outside of the slur.around
moves the grob vertically to the outside of the slur only if there is a collision.ignore
does not move either. In grobs whose notational significance depends on vertical position (such as accidentals, clefs, etc.),outside
andaround
behave likeignore
.-
baseline-skip
(dimension, in staff space): 2
Distance between base lines of multiple lines of text.
-
direction
(direction): 1
If
side-axis
is0
(orX
), then this property determines whether the object is placedLEFT
,CENTER
orRIGHT
with respect to the other object. Otherwise, it determines whether the object is placedUP
,CENTER
orDOWN
. Numerical values may also be used:UP
=1
,DOWN
=-1
,LEFT
=-1
,RIGHT
=1
,CENTER
=0
.-
extra-spacing-width
(pair of numbers): '(+inf.0 . -inf.0)
In the horizontal spacing problem, we pad each item by this amount (by adding the ‘car’ on the left side of the item and adding the ‘cdr’ on the right side of the item). In order to make a grob take up no horizontal space at all, set this to
(+inf.0 . -inf.0)
.-
font-series
(symbol): 'bold
Select the series of a font. Choices include
medium
,bold
,bold-narrow
, etc.-
outside-staff-priority
(number): 450
If set, the grob is positioned outside the staff in such a way as to avoid all collisions. In case of a potential collision, the grob with the smaller
outside-staff-priority
is closer to the staff.-
padding
(dimension, in staff space): 0.5
Add this much extra space between objects that are next to each other.
-
parent-alignment-X
(number): #f
Specify on which point of the parent the object is aligned. The value
-1
means aligned on parent’s left edge,0
on center, and1
right edge, in X direction. Other numerical values may also be specified - the unit is half the parent’s width. If unset, the value fromself-alignment-X
property will be used.-
script-priority
(number): 200
A key for determining the order of scripts in a stack, by being added to the position of the script in the user input, the sum being the overall priority. Smaller means closer to the head.
-
self-alignment-X
(number): #f
Specify alignment of an object. The value
-1
means left aligned,0
centered, and1
right-aligned in X direction. Other numerical values may also be specified - the unit is half the object width.-
side-axis
(number): 1
If the value is
X
(or equivalently0
), the object is placed horizontally next to the other object. If the value isY
or1
, it is placed vertically.-
staff-padding
(dimension, in staff space): 0.5
Maintain this much space between reference points and the staff. Its effect is to align objects of differing sizes (like the dynamics p and f) on their baselines.
-
stencil
(stencil): ly:text-interface::print
The symbol to print.
-
X-offset
(number): ly:self-alignment-interface::aligned-on-x-parent
The horizontal amount that this object is moved relative to its X-parent.
-
Y-extent
(pair of numbers): #<unpure-pure-container #<procedure ly:grob::stencil-height (_)> >
Extent (size) in the Y direction, measured in staff-space units, relative to object’s reference point.
-
Y-offset
(number): #<unpure-pure-container #<procedure ly:side-position-interface::y-aligned-side (_ #:optional _)> #<procedure ly:side-position-interface::pure-y-aligned-side (_ _ _ #:optional _)> >
The vertical amount that this object is moved relative to its Y-parent.
This object supports the following interface(s):
accidental-switch-interface
, font-interface
, grob-interface
, item-interface
, outside-staff-interface
, self-alignment-interface
, side-position-interface
, text-interface
and text-script-interface
.
This object is of class Item (characterized by item-interface
).
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