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3.1.145 Tie
A tie. See also
TieColumn
, LaissezVibrerTie
, and
RepeatTie
.
Tie
objects are created by: Completion_heads_engraver
and Tie_engraver
.
Standard settings:
-
avoid-slur
(symbol): 'inside
Method of handling slur collisions. Choices are
inside
,outside
,around
, andignore
.inside
adjusts the slur if needed to keep the grob inside the slur.outside
moves the grob vertically to the outside of the slur.around
moves the grob vertically to the outside of the slur only if there is a collision.ignore
does not move either. In grobs whose notational significance depends on vertical position (such as accidentals, clefs, etc.),outside
andaround
behave likeignore
.-
control-points
(list of number pairs): ly:tie::calc-control-points
List of offsets (number pairs) that form control points for the tie, slur, or bracket shape. For Béziers, this should list the control points of a third-order Bézier curve.
-
details
(alist, with symbols as keys): '((ratio . 0.333) (center-staff-line-clearance . 0.6) (tip-staff-line-clearance . 0.45) (note-head-gap . 0.2) (stem-gap . 0.35) (height-limit . 1.0) (horizontal-distance-penalty-factor . 10) (same-dir-as-stem-penalty . 8) (min-length-penalty-factor . 26) (tie-tie-collision-distance . 0.45) (tie-tie-collision-penalty . 25.0) (intra-space-threshold . 1.25) (outer-tie-vertical-distance-symmetry-penalty-factor . 10) (outer-tie-length-symmetry-penalty-factor . 10) (vertical-distance-penalty-factor . 7) (outer-tie-vertical-gap . 0.25) (multi-tie-region-size . 3) (single-tie-region-size . 4) (between-length-limit . 1.0))
Alist of parameters for detailed grob behavior. More information on the allowed parameters for a grob can be found by looking at the top of the Internals Reference page for each interface having a
details
property.-
direction
(direction): ly:tie::calc-direction
If
side-axis
is0
(orX
), then this property determines whether the object is placedLEFT
,CENTER
orRIGHT
with respect to the other object. Otherwise, it determines whether the object is placedUP
,CENTER
orDOWN
. Numerical values may also be used:UP
=1
,DOWN
=-1
,LEFT
=-1
,RIGHT
=1
,CENTER
=0
.-
line-thickness
(number): 0.8
For slurs and ties, this is the diameter of the virtual “pen” that draws the two arcs of the curve’s outline, which intersect at the endpoints. This property is expressed as a multiple of the current staff-line thickness (i.e., the visual output is influenced by changes to
Staff.StaffSymbol.thickness
).-
neutral-direction
(direction): 1
Which direction to take in the center of the staff.
-
springs-and-rods
(boolean): ly:spanner::set-spacing-rods
Dummy variable for triggering spacing routines.
-
stencil
(stencil): ly:tie::print
The symbol to print.
-
thickness
(number): 1.2
For grobs made up of lines, this is the thickness of the line. For slurs and ties, this is the distance between the two arcs of the curve’s outline at its thickest point, not counting the diameter of the virtual “pen” that draws the arcs. This property is expressed as a multiple of the current staff-line thickness (i.e., the visual output is influenced by changes to
Staff.StaffSymbol.thickness
).-
vertical-skylines
(pair of skylines): #<unpure-pure-container #<procedure ly:grob::vertical-skylines-from-stencil (_)> #<procedure ly:grob::pure-simple-vertical-skylines-from-extents (_ _ _)> >
Two skylines, one above and one below this grob.
This object supports the following interface(s):
bezier-curve-interface
, grob-interface
, spanner-interface
and tie-interface
.
This object is of class Spanner (characterized by spanner-interface
).
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